![]() Export Loadouts – Copy a loadout code you can share with friends or online communities.Import Loadouts – Easily import talent builds from outside sources.Loadouts – Save and switch between multiple talent builds with ease.Starter Build – The Starter Build is a preset talent build available for players who prefer not to choose their own talents, but want a decent build that is suitable for most content.However, you can’t change talents during combat, Mythic+ runs, and active PvP matches. Switching talents no longer requires being in a rested area or using tomes. Change your talents anywhere, for free.Take a look at some of the features the new talent system brings: Gain talent points with each level-up and spend them in two distinct talent trees – Class talent trees featuring utility skills for your class, and Specialization talent trees that boost your offensive, defensive, or healing powers. The new talent system empowers players to make creative and meaningful talent choices without compromising their effectiveness-and most importantly, it gives them meaningful options at every level. Oh, and happy slaying.The Dragonflight pre-expansion patch contains major updates to World of Warcraft classes, centering on the re-introduction of talent trees. Be sure to check out the patch notes to know more. There are a ton of other fixes and changes in the Back 4 Blood December update. The Hag has less health, and the overhead attack radius of the Bruiser and Tallboy has been decreased from 250 to 200 units. Its projectile speed has been decreased, and its damage reduced by half. Blighted Ridden, for example, “no longer deal instant explosion damage when they die.” The Hocker seems to have gotten the brunt of the changes. ![]() The update offers more changes to Special Ridden in the Back 4 Blood campaign, whether you play offline or with buds. On harder difficulties, Tallboys have a a reduced spawn chance. The update also reduces the amount of roaming Specials from six to four. The minimum resume time for Timed Hordes has been increased from 30 seconds to 60, so long as it’s not a custom event. There will also be a cooldown for Specials, to “avoid the doubling of Special Ridden when multiple hordes are triggered” (damn birds). During hordes, Special Ridden will be limited to two “of a given type,” with a maximum of four. Special Ridden enemies shouldn’t overwhelm you as often as before. Of course, changes to Special spawns should help with that. ![]() Hopefully, going through the game won’t be too challenging with quite possibly the dumbest bots in recent gaming memory. Sure, you could play the game offline, but you couldn’t earn progression points. Solo players felt burned by being unable to make their way through the story without it feeling like a punishment of sorts. ![]() Offline campaign with progression has been a top concern for developer Turtle Rock Studios. It also updates how Special Ridden spawn into the game, decreasing their numbers and adding a cooldown. The meat of the patch consists of bug fixes and changes, with a focus on the campaign mode. The update is massive, including a new card type, a seasonal holiday event, and three new cards. However, that change is merely the tip of the corpse pile. Back 4 Blood got its anticipated December update today, finally allowing players to enjoy the campaign offline with progression unimpeded.
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